Brandon Drenikow, Justin Challenger, James Kumchy, Anastasios
Stamadianos, Chris Kishek
Name: Coloured
Number of Players: 4 players
Length of Play: 15 min
The Starry Night is a painting by Vincent Van Gogh depicting
the town of Saint Remy from his view in the asylum he admitted himself to. In
the painting a tree in the shape of a shadow flame stands in the foreground
with the town in the mid ground and background. The night sky depicts many
stars and swirls with a twist on the Ursa Major constellation. Many feelings
can be felt from art, things that we felt while looking at the painting were anticipation,
distortion, calm, and a sense of surrealism. These feelings were then analyzed
in a few games we considered art games and then decided to look at how the
games evoked the emotions. We decided to take what caused these emotions and
incorporate them into our game.![]() |
| This was all the design work for our first idea. |
Huge Pixel had lots of ideas for what to do for our game. Our original game was that we wanted to have a board made out of four paintings or pictures that you would collect by walking around a board with game bits and a spinner. The goal would be to collect these pieces of the paintings and after everyone has worked together to collect these pieces they would work together some more to put these pictures together to form one big painting. The idea of working together would invoke emotions along with the actual paintings. However, we didn’t feel that this game invoked enough emotions and feelings as well as creativity or imagination so we decided to change it up slightly and make it more simple and abstract. This idea of turning it into something abstract came from the other art games we saw in class. They were very basic and had the player have to think and create an idea for themselves which made more emotions in each player.
Starry Night Game Moments
Coloured is an art game which focusses on the feelings you
get from colours and piecing them together with other colours to create a
puzzle from the inside out. The colours can mean anything to you happy, sad,
fear, envy, it doesn’t matter, what matters is that you are building a puzzle
out of colours that represent the emotions you get from the colour and that you
are building it with other people. You can put love with fear because it’s
connected that you wouldn’t want love because you are scared of being hurt. You
could be happy and sad at the same time. All the emotions are connected and
that is what the game is about, making a puzzle out of feelings and spending
time with people while you do it.
When we play tested the game we found that players started
playing colors reflecting their current emotion. Even when the players didn’t
know what colors went with which emotions, they still played a lot of red and
black at the beginning of the game.
The game is fairly open in regards to rules; essentially
each person is given 16 tiles each, and simply connects their piece to other
player’s pieces. Move the turn clockwise around the group each person placing 1
piece down. The game continues in a circle until all the pieces are placed.




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